The 6 A SIDE GAME

Configurations:
6 a side game:
The Wall who protects the goals on the platform = 1
The Triggers who operate on a XL paddle board ( 3 people on the board ( two propellers on each end and then the scorer who throws the ball into the goals, we hope) = 4
The Guardians who operate on an a kayak ( 2 people per board who throw the Zingers at the Triggers to get them to release the Spirit. Either member of the kayak team can throw the Zinger) = 6
* We add a neutral person called the Flash at any time in the game
6